> For the complete documentation index, see [llms.txt](https://threet.gitbook.io/3t-english/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://threet.gitbook.io/3t-english/starter-tutorial/game-mining.md).

# 🧱Game Mining

#### 3TC Production Conditions and Frequency

Production will commence when the platform's total computing power reaches 10 million. The production frequency is once every 24 hours, specifically at 08:00 UTC.

#### Production Calculation Formula

The formula for calculating the user's 24-hour production is as follows:

User's 24-hour production =(User Computing Power / Total Platform Computing Power) × Daily Total Output

#### Calculating User's Computing Power

The user's computing power is composed of the sum of the remaining computing power and the additional computing power:

1. **Remaining computing power**: User's total computing power minus the amount already produced.
2. **Additional computing power**: Determined by the net loss in the past 24 hours (excluding any gains) divided by the real-time coin price.
